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Programming/Game Design Porfolio
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Dewey Deathimal System
One of my projects from my Applied Principles of Programming class. It was a movement shooter a la ULTRAKILL, albiet with a "go back to the beginning of the level in a short amount of time" mechanic like in Wario Land 4 or Pizza Tower.
The project involved using more high-level programming techniques that I had just recently learned, so as a result it's a little more rough around the edges than my usual Unity output. It is also the last Unity game I've made to date.
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