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Burger Quest 3D: Turbo Blackjack

Project type

Personal Project

Date

November 2022 - Early 2023

Game Engine

Unity

This was a personal project to keep myself occupied over the extremely long winter break at SCAD. I decided to turn the board game I made in the previous quarter, Burger Quest: Turbo Blackjack, into a video game, and I even live-streamed some of the development on my Twitch channel.

This was a very challenging undertaking. Turns out that games that are more rule-based and rely less on intrinsic things from the game engine like gravity and collision are much harder to program. Combined with making and rigging my own character models from scratch, this never got finished. Still a pretty impressive programming job, though. 

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